Game Design 1: Fundamentals
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Overview
Subject area
SCI
Catalog Number
31106
Course Title
Game Design 1: Fundamentals
Department(s)
Description
This course introduces the core concepts of game design. Students learn central features of games including mechanics, difficulty, meaningful choice, system design, and fun. Assignments in class are the creation of non-digital games through an iterative design process that teaches essential ideas of prototyping, experimentation, and testing. This class prepares students for all types of game development by establishing fundamentals of the game design process.
Academic Career
Undergraduate
Liberal Arts
Yes
Credits
Minimum Units
3
Maximum Units
3
Academic Progress Units
3
Repeat For Credit
No
Components
Name
Lecture
Hours
3