Game Design 1: Fundamentals

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Overview

Subject area

SCI

Catalog Number

31106

Course Title

Game Design 1: Fundamentals

Department(s)

Description

This course introduces the core concepts of game design. Students learn central features of games including mechanics, difficulty, meaningful choice, system design, and fun. Assignments in class are the creation of non-digital games through an iterative design process that teaches essential ideas of prototyping, experimentation, and testing. This class prepares students for all types of game development by establishing fundamentals of the game design process.

Academic Career

Undergraduate

Liberal Arts

Yes

Credits

Minimum Units

3

Maximum Units

3

Academic Progress Units

3

Repeat For Credit

No

Components

Name

Lecture

Hours

3

Course Schedule